/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package jmmos.gameserver.model.items;

import jmmos.gameserver.model.StatsSet;

/**
 * @author Zoey76
 */
public final class PcItemTemplate
{
	private final int _itemId;
	private final long _count;
	private final boolean _equipped;
	
	/**
	 * @param set the set containing the values for this object.
	 */
	public PcItemTemplate(StatsSet set)
	{
		_itemId = set.getInteger("id");
		_count = set.getInteger("count");
		_equipped = set.getBool("equipped", false);
	}
	
	/**
	 * @return the item Id.
	 */
	public int getItemId()
	{
		return _itemId;
	}
	
	/**
	 * @return the item count.
	 */
	public long getCount()
	{
		return _count;
	}
	
	/**
	 * @return {@code true} if the items is equipped upon character creation, {@code false} otherwise.
	 */
	public boolean isEquipped()
	{
		return _equipped;
	}
}